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来自России供应商的电子和多媒体游戏

РАКЕТА
Россия
Specify the price USD 0 0
-自己制作教育和科学游戏。厂价 -在俄罗斯联邦境内免费送货(需与经理联系) -买便宜同意% -3,000多种用于儿童成长的产品(化学实验,棋盘游戏,木制玩具,视觉辅助设备,燃烧器,创造力,儿童办公室) 批发价格在站点上要求。我们必须同意。
РАКЕТА
Россия
Specify the price USD 0 0
-自己制作教育和科学游戏。厂价 -在俄罗斯联邦境内免费送货(需与经理联系) -买便宜同意% -3,000多种用于儿童成长的产品(化学实验,棋盘游戏,木制玩具,视觉辅助设备,燃烧器,创造力,儿童办公室) 批发价格在站点上要求。我们必须同意。
Клик55
Россия
USD 5.2/个/件/只 5.2
为游戏玩家购买游戏套件 -今天 对游戏玩家而言 是非常有利可图的解决方案!这样的组合可能包括键盘,鼠标,耳机以及耳机,鼠标,鼠标垫或键盘+鼠标-只需选择所需的组合即可,在本节中您将找到它们! 信任GXT 784游戏套装 游戏集由鼠标和高品质游戏耳机组成。结合这两个配件,游戏中的胜利将掌握在您手中。准确可靠的操纵器,按键和可自定义的按钮具有令人愉悦的响应-是精确拍摄的理想选择。耳机会发出很深的低频,而敏感的麦克风则具有降噪功能。队友会议的理想选择。 特点: 连接类型:带线 接头:2 x迷你插孔3.5毫米 连接器形状:直形 电缆长度:1m 随附延长线:是 延长线长度:1 m 特征:与移动设备兼容,包括鼠标型操纵器
Tenth Kingdom
Россия
USD 3.83/个/件/只 3.83
Guess who you are in 60 seconds! Firefighter? Trolleybus? Hamster? Ask questions, get “yes” and “no” answers, analyze and guess your character. Tarantinki can be played both together and in a large company - however, young children will need the help of a presenter. The game trains analytical skills and deduction. The composition of the game: - tiaras-holders; - 8 pcs. - cards with characters; - 36 pcs. - hourglass; - an elastic band for tiaras - 2.5 m. Rules of the game: 1. Shuffle the cards and place them facedown on the table. Draw out a random card and place it on the tiara holder. 2. Turn the hourglass over and start asking questions that can be answered yes or no. 3. If you did it in a minute, take a new card. The move goes to the next participant. 4. The game goes on until all cards run out. The winner is the participant who has collected the most cards. The game is intended for children from 5 years old. The materials used to make the game are safe for children. Expand the boundaries of the game by adding characters from the game Tarantinki 7+ to your cards.
Электро
Россия
USD 7.62 - 11.89/个/件/只
Tenth Kingdom
Россия
USD 7.42/㎡ 7.42
This educational game will introduce children to animals and plants. Players will learn how baby animals and their homes look, in which animals males differ in appearance from females, learn to recognize trees, shrubs and agricultural plants. The game expands horizons, increases vocabulary, develops memory, voluntary attention and logical thinking. Thanks to the electronic control system, the child can play independently without resorting to the constant help of an adult. The game is designed for 1-2 participants and is intended for children aged 5 to 9 years. A series of electric quizzes "We must think!" created for the training and development of children of preschool and primary school age. The series includes games on topics necessary to prepare for school and succeed in school. The fields of all games in the series are suitable for the electronic self-test system "We must think!" The composition of the game: 1. Playing fields - 8 pcs. 2. Electronic system for self-testing - 1 pc. 3. Game rules - 1 pc. Game development: Olesya Emelyanova

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